Basic Intellect is what decides the spell casting ability of a character.
Notes:
The percent chance that a god will help out in some way is: INT (religious percent distribution) divided by 2
Maximum percent chance of being helped out is 35
Clerics who devote themselves to their god are rewarded in two ways:
A: For every 20 experience points, clerics will have 1 follower of the faith to do things like build temples and such.
B: Each follower will give the cleric 10 gold pieces each month as a donation to the cause.
Choosing Spells: For each 300 experience points you raise, you can choose one spell, however you can not choose a spell that has a power cost greater than your maximum magic power level.
Cantrips: Cantrips cost 2 points to cast. The number of cantrips you can have is equal to the number of spells you can have.